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 EVs and IVs made simple.

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Kisame
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EVs and IVs made simple. Empty
PostSubject: EVs and IVs made simple.   EVs and IVs made simple. EmptyWed Dec 30, 2009 12:16 am

EVs (effort values) and IVs (individual values) are hidden values that determine a Pokémon's stats. These are very important figures when dealing with competitive play, as they both have a vital role in determining a Pokémon's final stats.


EVs (effort values)

General rules to EVs:

* There is a limit of 255 EVs in each stat (attack, defense, etc.).
* The total EVs of a single Pokémon cannot exceed 510.
* For every four EVs in a stat, a single stat point is raised.

Having 4 EVs in a certain stat adds one point to that stat. For example, if a Pokémon had 4 attack EVs, its attack power would be 1 point greater than normal. If a Pokémon had 40 attack EVs, its attack power would be 10 points greater than normal.

Each stat can have up to 255 EVs (although only 252 of these are used). When combined, the total EVs of a Pokémon cannot exceed 510, so it's only possible to "max out" two individual stats.

Raising EVs is done with EV training. Each Pokémon defeated will give the Pokémon a certain number of EVs in a certain stat. The number of EVs and which type of EV you get depends on the wild Pokémon you're fighting. For example, fighting a Zubat will grant the Pokémon 1 speed EV.

Also, taking vitamins such as Iron and Carbos raises EVs by ten each (Iron raises defense EVs, Carbos raises speed, etc.). Keep in mind that vitamins cannot be used for a particular stat if the Pokémon has more than 100 EVs in that stat.

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IVs (individual values) aka DVs

General rules to IVs:

* Wild caught Pokémon IVs are random but tend to be low. Breeded Pokémon IVs tend to be higher, and are also somewhat based on the IVs of the Pokémon's parents.
* IVs range from 0-31 for each stat.
* Each IV adds one stat point.
* In most wild Pokémon and event Pokémon, IVs are related to the PID (Attribute) value by an algorithm.


Having one IV in a certain stat adds one point to that stat. For example, if a Pokémon has 1 attack IV, its attack power would be 1 point greater than normal. If a Pokémon has 31 attack IVs, its attack power would be 31 points greater than normal.

Each stat can have up to 31 IVs. There is no limit on the total IVs that a Pokémon can have, although the theoretical maximum is 186 (31 IVs each for 6 stats).

Because a Pokémon is born with its IVs, they cannot be changed through normal means. It can, however be changed through breeding.
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