so yeah i decided to make a "team" since im tired of makin random shit and losing thatnks to that so yeah
Feel free to change movesets, EV spreads, or the Pokemon im trying to just make a team :]
Jirachi @Choice Specs
Ability Serene Grace
EV's: 252 Spe/ 252 SpAttk/ 6 HP
Modest Nature (+SpAttk, -Attk)
~ Psychic
~ Icy Wind
~ Grass Knot
~ Hidden Power [Ground]
This is my Anti-Lead Rachi its ment to destroy leads or just weaken them untill i kill em :]
Here are the Pokemon that Jirachi can OHKO or destroy
1.Swampert: OHKO by a Grass Knot
2. Machamp: OHKO by a Psychic
3. Metagross: 2 HP grounds can kill it
3. Areodactyl: killed by 2 Icy Winds sine it might Taunt or SR and Ill outspeed next turn from the speed drop
4. Azelf: same as Areodactyl sice it has low defences and i can outspeed with the speed lowering
And Infernape is one i cant beat since it carries Fire Blast and it has a Focus Sach and Blaze activates
Gyrados @Leftovers
Ability: Intimidate
EV's: 252 HP/ 132 Def/ 126 SpDef
Impish Nature (+Def, -SpAttk)
~ Thunder-Wave
~ Dragon Dance/Toxic
~ Waterfall
~ Stone Edge/Taunt/Roar
This Gyrados is more like a status giver and a stopping a sweep with its Def EV's I gave it it can live most attacks (except electric) Dragon Dance is for anything bulky and is weak to water or if im slow and i wanna be a fast mexican XD (mexican joke dont listen to the fag :]) and yeah mostly it maybe more stuff I dont know...
Rotom-W @Light Clay
Ability: Levitate
EV's: 252 HP/100 Def/ 100 SpDef/ 58 Spe
Bold Nature (+Def, -Attk)
~ Light Screen
~ Reflect
~ Discharge
~ Hydro Pump
The rotom is just for setting up some screens and or just annoying people however I feel like doing to them Discharge has a beter percentage to cause parahax and Hydro Pump is for the rocks n stuff
This will make my other pokemon more bulky and not very likely to get OHKO :]
Dragonite @Choice Band
Ability: Inner Focus
EV's: 252 Attk/ 252 Spe/ 6 HP
Nature: Adament (+Attk, -SpAttk)
~ Outrage
~ Extreamspeed
~ Fire Punch
~ Earthquake
Dragonite is my revenge killer and kills what is left in the plate for him. Extreamspeed is for mostly kill the weak and damage whatever else. Outrage will severly damage another Pokemon and mostlikely it would faint due to Dragonite's power. Fire Punch is for the nast steel types who wall me and also Earthquake.
Machamp @Choice Scarf
Ability: No Guard
EV's: 252 Attk/ 252 Spe/ 6 HP
Jolly Nature (+Spe, -SpAttk)
~ DynamicPunch
~ Ice Punch
~ Stone Edge/Thunderpunch
~ Payback
Machamp is kinda like another revenge killer but idk scarf makes it outspeed mostly anything that isnt set up to agility or DDance. DynamicPunch will give hell to anyone in its path since its stab and powerful. Ice Punch takes care of dragons and grass. Payback kills them ghosts and Stone Edge/Thunderpunch takes care of flying.
Cresselia @Leftovers
Ability: Levitate
EV's: 252 HP/ 200 Def/ 58 SpDef
Calm Nature (+SpDef, -Attk)
~ Rest
~ Sleep Talk
~ Ice Beam
~ Charge Beam
Cresselia is more of an annoying pokemon and most people are easily annoyed by its high defences Rest will just heal up every hard work the opponent does to me. Charge Beam will raise my Special Attack. Sleep Talk Makes me attack in my sleep like using Charge beam to set up more. Ice Beam is just another attack :].
So as I said please make any changes you want and yeah :]